3D Print Shader

This 3D Print shader was created using Unity’s Shader Graph system. It creates the gyrocopter (or any mesh) slowly using double sided rendering and a glowing edge for added effect. Here the shader is used on the main body, propellers, and glass canopy for the cockpit.

 3D models created by Jonathan Williamson and textured by Jonathan Lampel

Software Used
Unity 2018.2